> Speedcalc for v1.56
> Speedcalc for v1.54
> Speedcalc for v1.52

Median 2008 v1.57 Speedcalc

updated for v1.57

Calculate for Char:

Calculate Faster Cast

Faster Cast:     Weapon:    

Calculate Faster Hit Recovery

Faster Hit Recovery:     Weapon:    Berserk Fury Level:        Wolfstance Level:         

Calculate Faster Block Rate

Faster Block Rate:     Weapon:    Berserk Fury Level:        Wolfstance Level:         

Calculate Increased Attack Speed
    Attack Type:*
Increased Attack Speed:      Mark of The Wild Level:** / Gift of The Wild Level:      Dark Power Level:      Berserk Fury Level:      Wolfstance Level:      AT-FF Level:**    
* Normal attack alternates between Attack 1 and Attack 2 randomly, unless you use fists, then only Attack 1 is used. Most combat skills use Attack 1, including Starburst and Judgement, but except Lightswarm, Exorcism and Bladestorm, which use Attack 2.
Thrusting: Fists, Daggers, Javelins, Throwing Knives, Throwing Potions, Spears
Slashing: Swords, Axes, Maces, Scepters, Clubs, War Hammers, Throwing Axes
Staffs: Polearms, 2 Handed Axes, Mauls, Staves
(see weaponlist)
** Mark of the Wild formula was changed in Median 2008 v1.57! Only Hard Points count!! Gift of the Wild retains the old formula.
Notes:
Calculations based on Median 2008 V1.55c/V1.56/V1.57 animdata.
The game has values for seemingly impossible combinations, e.g. blocking with 2h weapons. I know no way of getting those animations, but in case they are used somewhere, I included them in the calc.
Merc animspeeds need a dedicated formula. If you know how to calculate them, let me know :)

Credits
Brother Laz for his fantastic work on Median 2008
Ancoron(Xeraan) for his supply of additional formulas, ideas and testing
www.computer-club-hohenlinden.de for hosting this page ;) @ rotkaeppchen